Mythus (GDW, then TSR)
Mythus Heroic Persona Sheet 2.1
This game suffered from poor editing and general anti-Gary Gygax prejudice, but my friend David Thompson and I liked it a lot and we played when we could. Like my AD&D Character Sheet, this baby is six, count 'em, six pages long, and includes a place for everything (though Heka users will likely need our separate Castings grimoire). Created with Dave's help.
The Dark Heart of Afrik: A Mythus Adventure
My first adventure for Mythus was a conversion of the excellent AD&D module U1 - The Sinister Secret of Saltmarsh. My second was my own and took advantage of the robust Ærth setting and was placed in Afrik - an analogue to our own Africa. I worked it up into a format for submission to Journeys magazine but the magazine (and the game) died just as it was completed.
Map of the Western Russ Region
I had worked up a map of Medieval Rus for Ars Magica, and seeing as how Ærth is a close parallel to our Earth, I couldn't resist creating a slightly modified version of Russ and its neighbors. The map is approximately 8" x 16", and shows the major cities, rivers, political boundaries and trade routes of the region. This isn't official Ærth, though: I felt that although Gary Gygax had done a good job of populating Ærth with all the major cultures (real or imagined) of the past, he should have included an analogue to Medieval Novgorod. So my map has just that, displacing some of the land from its Baltic neighbors and Russ.
This page last modified
Mad Irishman Productions and the Mad Irishman Logo ©1998-2008 by Patrick M. Murphy
Contact the webmaster