mad irishman

home page

what's new

publications

2300ad/2320ad
arcana evolved/unearthed d20
ars magica
boot hill
call of cthulhu
castles & crusades
d20 modern
d20 system
dominion rules
dragonlance fifth age/saga system
dungeons & dragons 4th edition
dungeons & dragons 3rd edition
dungeons & dragons 2nd edition
dungeons & dragons 1st edition
dungeons & dragons basic set
dungeon dwellers
gamma world
gutshot
iron heroes d20
iskusstvo volshebstva
james bond 007
lace & steel
lord of the rings
mutants & masterminds
mythus
northern crown d20
nyambe d20
omega world d20
pendragon
rolemaster
space: 1889
spycraft
star frontiers
star trek (fasa)
star trek (lug)
star trek: the next generation
star wars
top secret
torg
traveller
true20/blue rose
warhammer frp
wheel of time

fonts

faq

blog

on the horizon

My Amazon.com Wish List

bully pulpit games

email the mad irishman

Made on a Mac

Get Acrobat Reader

ADnD Downloads

Mythus (GDW, then TSR)

Mythus Heroic Persona Sheet 2.1

This game suffered from poor editing and general anti-Gary Gygax prejudice, but my friend David Thompson and I liked it a lot and we played when we could. Like my AD&D Character Sheet, this baby is six, count 'em, six pages long, and includes a place for everything (though Heka users will likely need our separate Castings grimoire). Created with Dave's help.

Creative Commons License
This work is licensed under a Creative Commons License.

The Dark Heart of Afrik: A Mythus Adventure

My first adventure for Mythus was a conversion of the excellent AD&D module U1 - The Sinister Secret of Saltmarsh. My second was my own and took advantage of the robust Ærth setting and was placed in Afrik - an analogue to our own Africa. I worked it up into a format for submission to Journeys magazine but the magazine (and the game) died just as it was completed.

Creative Commons License
This work is licensed under a Creative Commons License.

Map of the Western Russ Region

Russ Map

I had worked up a map of Medieval Rus for Ars Magica, and seeing as how Ærth is a close parallel to our Earth, I couldn't resist creating a slightly modified version of Russ and its neighbors. The map is approximately 8" x 16", and shows the major cities, rivers, political boundaries and trade routes of the region. This isn't official Ærth, though: I felt that although Gary Gygax had done a good job of populating Ærth with all the major cultures (real or imagined) of the past, he should have included an analogue to Medieval Novgorod. So my map has just that, displacing some of the land from its Baltic neighbors and Russ.

Creative Commons License
This work is licensed under a Creative Commons License.


This page last modified Sunday, June 15, 2008 5:10 PM

Mad Irishman Productions and the Mad Irishman Logo ©1998-2008 by Patrick M. Murphy

Contact the webmaster