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Materials for the Russian version - Iskusstvo Volshebstva - available here! |
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Carlisle |
Goudy |
Hibernia |
Moravian |
Novgorod |
Rabenstein |
While I like my Ars database and am fairly happy with the character sheets it prints out, its sheets lack a certain style that I wanted back. So I finally sat down with InDesign and created another version specifically to be filled out by hand. Not stopping there, I came up with six different "flavors": font and graphics choices which I think will help you match a sheet to your saga's locale! Supplemental sheets coming soon for Volkhvy, Vitkir, Kabbalists, etc.
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Ars Magica is my favorite fantasy roleplaying game, hands down. I'm working on a FileMaker Pro database for the game; here's a printout of the character sheet. The design is based in part upon one produced by the Alpha Storyguide of our Rabenstein saga, Jason Buss (see below).
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In trying to help us keep track of who did what during each story our Troupe runs, I developed this simple story record. Keep track of when the game was played, who ran it, what the characters did, and what their (in)famous quotes of the night were.
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This is the way-cool sheet that my friend Jason Buss created for the Rabenstein saga. The current ruleset then was the third edition, so you might have to write in some things by hand to use this with the fourth (like experience points for Arts), but it's distinctive. Jason has added some cool things like "Astrological Influences" which are not in the rules, and mostly there for color. Note that where I create all mine on my computer, this is a straight scan job from Jason's fine hand crafting.
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Adventure notes for Ars Magica based in the lands of Rus and the Novgorod Tribunal. I ran this story as part of the Rabenstein saga. This story recently appeared (in French) in issue number 18 of the French fanzine Ars Mag.
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I did the maps for the Atlas Games product Ancient Magic, with the help of the lovely Valerie Nix. Here's one of the maps from that product.
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Maps of Rabenstein covenant, home to my first (and favorite) Ars Magica saga. Uses layering (Acrobat 6+); necessary for the first map, which toggles layers to represent all the foors of the covenant.
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Maps of Vigil Cavernae covenant, its environs and the village of Cavtat, and the nearby city of Ragusa (Dubrovnik). Uses layering (Acrobat 6+); necessary for the first map, which toggles layers to represent all the foors of the covenant.
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Always interested in Medieval Russian history, I worked up a good bit of information for Ars Magica. Here is an approximately 8" x 16" map of the principalities of Rus, including major towns, rivers, covenants, political boundaries and trade routes.
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Another map, this time of the Russian city of Novgorod, showing streets and major buildings (sorry, key is forthcoming).
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Another map of Novgorod, this time of the city's immediate environs. Useful to me, perhaps it will be to you as well if you have a game set in Novgorod.
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A map of Kiev the Golden and its immediate surroundings. Useful for stories set in the Kiev area.
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A very detailed map of medieval Cumbria - where the Corona Montis saga is set - showing towns, baronies, and religious and magical sites. May be of use to other English sagas.
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I worked up a map of the manor within which the noble Austhwaite family and the magi of the Covenant of Corona Montis reside. I was pretty pleased with the way it came out, and since I made a PDF of it for the members of our Ars Magica troupe I figured I might as well post it as others might find a use for it in their games. The first PDF has Austhwaite Manor's levels, before and after addition of a pele tower and an additional wing, as well as Banggarth Hall, the magi sancti, and Roland Whitney's villa: to access each, turn on or off the appropriate layers in Acrobat.
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